Importing Assets using glT/glTF Files#

../../../_images/252.webp

All types of glTF files are supported

  • .glT

  • .glTF

  • .glTF with separate texture files

Untick gltf auto apply settings to all if you want to set different settings to different imported files.

Common#

  • gltf Import Offset Translation

  • gltf Import Offset Rotation

  • gltf Import Offset Uniform Scale

Common Meshes#

  • gltf Import Force All Mesh as Type

  • gltf Import Import Lods

  • gltf Import Vertex Color Import Option

  • gltf Import Vertex Override Color

  • gltf Import Recompute Normals

  • gltf Import Recompute Tangents

  • gltf Import Use Mikk TSpace

  • gltf Import Compute Weighted Normals

  • gltf Import Use High Precision Tangent Basis

  • gltf Import Use Full Precision UVs

  • gltf Import Use Backwards Compatible F16Trunc UVs

  • gltf Import Remove Degenerates

Common Skeletal Meshes And Animations#

  • gltf Import Import Meshes In Bone Hierarchy

  • gltf Import Use T0As Ref Pose

Static Meshes#

  • gltf Import Import Static Meshes

  • gltf Import Import Collision According To Mesh Name

  • gltf Import One Conves Hull Per UCX

  • gltf Import Build Nanite

  • gltf Import Build Reversed Index Buffer

  • gltf Import Generate Lightmap UVs

  • gltf Import Two Sided Disatnce Field Generation

  • gltf Import Enable Physical Material Mask

  • gltf Import Min Lightmap Resolution

  • gltf Import Source Lightmap Index

  • gltf Import Destination Lightmap Index

  • gltf Import Build Scale

  • gltf Import Distance Field Resolution Scale

  • gltf Import Distance Field Replacement Mesh

  • gltf Import Max Lumen Mesh Cards

Skeletal Meshes#

  • gltf Import Import Skeletal Meshes

  • gltf Import Import Content Type

  • gltf Import Import Morph Targets

  • gltf Import Update Skeleton Reference Pose

  • gltf Import Create Physics Asset

  • gltf Import Threshold Position

  • gltf Import Threshold Tangent Normal

  • gltf Import Threshold UV

  • gltf Import Morph Threshold Position

Animations#

  • gltf Import Import Animations

  • gltf Import Import Bone Tracks

  • gltf Import Animation Length

  • gltf Import Frame Import Range

  • gltf Import Use 30Hz to Bake Bone Animation

  • gltf Import Custom Bone Animation Sample Rate

  • gltf Import Snap To Closest Frame Boundary

  • gltf Import Import Attributes as Curves or Animation Attributes

  • gltf Import Set Material Curve Type

  • gltf Import Material Curve Suffixes

  • gltf Import Remove Redundant Keys

  • gltf Import Do not import curves with only 0 values

  • gltf Import Delete Existing Animation Attributes

  • gltf Import Delete Existing Animation Curves

  • gltf Import Delete Existing Morph Target Curves

Materials#

  • gltf Import Import Materials

  • gltf Import Material Import

  • gltf Import Parent Material

Textures#

  • gltf Import Import Textures

  • gltf Import Detect Normal Map Texture

  • gltf Import Flip Normal Map Green Channel

  • gltf Import Import UDIMs

  • gltf Import File Extensions To Import as Long Lat Cubemap

  • gltf Import Prefer Compressed Source Data

  • gltf Import Allow Non Power of Two