Importing Assets#
Importing assets can be done in multiple ways in Unreal Engine.
Importing into asset browser#
Import Into Level#
To import whole scenes and place them directly into the level, use Import Into Level
Warning
Only FBX, GLTF, GLB and MTLX formats are supported by this function.
Warning
Using this method will create a single .uasset file in project directory, instead of many separate ones.
After selecting source file all other windows won’t be interactible. To create a new folder, right click on parent folder.
Depending on source file format, appropriate importing window will show up.