Importing Assets#
Importing assets can be done in multiple ways in Unreal Engine.
Importing into asset browser#
Import Into Level#

To import whole scenes and place them directly into the level, use Import Into Level
Warning
Only FBX
, GLTF
, GLB
and MTLX
formats are supported by this function.
Warning
Using this method will create a single .uasset file in project directory, instead of many separate ones.
After selecting source file all other windows won’t be interactible. To create a new folder, right click on parent folder.

Depending on source file format, appropriate importing window will show up.